Horror gaming fans that have played all the newer releases should check out these 10 best retro horror games from the 80s … Video game enemies tend to look the same, and the decorations in a video game level tend to look the same, so Condemned plays off of both of those “limitations” by having the enemies look (and act) just like the set dressing, right up until the moment you turn your back and they run after you. DEVOUR. Zx Spectrum 128K. The horror saga continues - in a fresh new way Fans of 80s horror movies rejoice as Friday the 13th: The Game nears its release date at the end of this month. All that giggly wisecracking disappears pretty quickly when you’ve got 10 rounds left in your gun and you’re staring down a couple dozen zombies, one of which is vomiting poison on the floor, and a real-life friend is screaming at you for help over a headset. Day Z. Universe 3. [William Hughes], Don’t let Yume Nikki’s familiar, retro-RPG look fool you: Soon enough you’re wandering despondently through its candy-colored world, pieces of narrative swirling around each other like the details of a nightmare that refuses to end. Like those letters, Killer7 refuses to cohere or collapse, but instead just rattles along, a neon ghost train, garish and extravagant. But while many games over-egg this architectural metaphor with Freudian basement after Freudian basement, Inside simply slopes the floor beneath your feet, so that any step forward, any progression, is innately linked to the idea of decline. Any game—including remakes and “teasers”—was up for grabs. A decade and a half later, we’re still getting Deus Ex games... and they’re good Deus Ex games for one simple reason: They’ve stayed true to the original. Probably not good enough. Its horror is bluntly political, associative: a prose poem of structural oppression and industrial dehumanization with a deep underlying vein of historical atrocity. A vampiric Michael Jackson lookalike leads a Thriller-style zombie dance at the end of the first level; a girl has dozens of Alien-like creatures spring from her chest, then shrugs and wanders off; and in one hilarious scene, the player fends off demonic roast chickens as they leap out of a haunted oven. Its creator warns that the game … But Splatterhouse gave that button-mashing genre a fresh coat of blood-red paint, replacing the usual interchangeable goons with grotesque ghouls, to be clobbered, chopped, and chainsawed into pulp. Solely focused on surface effects—showers of sparks, “screamer” images, ecstatic swells on the soundtrack—its sheer playability precludes the suffocating dread of other genre greats. 2016 was a Great Year for Horror Game Fans 2016 saw a number of amazing games released across multiple platforms, and horror fans were treated to quite a few gems that were best played after dark. Sierra games in the 80s were responsible for me missing many days of school. The only thing saving her are her wits and scrambling feet—and even those can fail in her most panicked moments. A hybrid platform-shooter, Cauldron sees the player take control of a witch, who’s on the hunt for six ingredients – once chucked in her cooking pot, these will form a spell which she can use to defeat her mortal enemy, the Pumpking. And Silent Hill itself seems mapped according to a psychological logic, as though its city planners used a Rorschach test as a blueprint. [William Hughes], The sequel is perhaps a better game, cleaner and more, erm, fleshed-out, but the original Dead Space was the scarier creation, with its silent protagonist and endless stretches of rust-colored corridors. So to celebrate Halloween, here’s a look back at 10 games from the ’80s and how they used blocky graphics and bleepy sounds to terrify the life out of us. For years after its release, players pored over the game, parsing it for clues about its meaning, its creator, their fate. Where this GameCube cult classic truly distinguished itself, though, was in its ingenious and literally patented “Sanity Effects”: Spotting a monster takes a quantifiable toll on your mental health, and as that particular bar drops, the game begins seriously altering your perception—with aural and visual hallucinations, with apparent glitches in the level design, with simulated technical hiccups and storytelling fake-outs. Mind you, he did also state that “My game is the best game ever written,” so maybe we should take this with a pinch of salt. There are quiet survival games, where you have to conserve whatever resources you have, but Left 4 Dead 2 is a loud survival game, where you just have to keep fighting, even as your resources dwindle to nothing, and where a team of cooperating players only raises the stakes. Anchorhead is headily atmospheric, involving stuff; there is little else like it. Most zombie games give you entrails. Little in the Resident Evil series works on the player like 4’s crooked parasite wolves or its endgame autopsy rooms, where gasping Regenerators plod slowly after you. As you leave it and trundle further down the slope, toward some kind of apocalypse, the game asks you to wonder: “Where does this end?” [Gareth Damian Martin], Take away the monsters, and the impossibly thick fog, and those mysterious air sirens that periodically coat everything in a layer of nightmare rust, and Silent Hill would still be one creepy-ass place: a drab American nowhere in perpetual decay, the kind of ghost town you can find in the forgotten back corners of every state. We look at 10 horror-themed videogames from the 1980s, and their varied attempts to provoke fear with low-res graphics... As Sheriff Leigh Brackett correctly stated in John Carpenter’s slasher classic, “It’s Halloween – everyone’s entitled to one good scare!” And scare us Halloween did, along with any number of horror movies before and since. Seems mapped according to a climactic suicide, and sometimes it ’ s a question you know the to... It did so in a spatial sense, horror and action fight for wheel! 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